Road Map

We have three principal near-term priorities for Gunrock development (as of June 2019):

We also continue to pursue projects in scalability (within a node, across nodes, and across the CPU-GPU boundary); in programmability, including working with the MIT GraphIt team; in improving Gunrock's internals, both their performance and their modularity; in expanding the number and coverage of applications written in Gunrock; and in better interoperability with other tools, languages, and libraries.